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Below is a list of some of the more advanced pieces of hardware used in Magical Girl Noir Quest, sorted by the Officio that invented or otherwise manufactures it.
 
Below is a list of some of the more advanced pieces of hardware used in Magical Girl Noir Quest, sorted by the Officio that invented or otherwise manufactures it.
  
==Information==
+
==Fourth Officio==
 
+
===Ironforms===
===Various===
 
 
 
====Silent Rooms====
 
Work In Progress
 
 
 
====Augmentations====
 
<blockquote>''"Harder, Better, Faster, Stronger"'' --Apolakreon motto</blockquote>
 
 
 
Used by: Various
 
 
 
Augmentations, also known as "bionics" or "augmetics", are advanced prosthetics and other artificial body parts implanted into a flesh-and-blood body. Most commonly, these are replacements for damaged limbs or other body parts (such as eyes), though people simply desiring to "upgrade" their bodies are not always turned away, either.
 
 
 
At least two different Officios are known to manufacture and use augmentations.
 
 
 
Officio II: 2nd Officio bionics tend to prioritize strength, speed, and durability over fancy extraneous functions. They are often more obviously artificial than bionics made by the 4th, and therefore harder to disguise--in exchange, they are arguably superior for use in combat.
 
 
 
Officio IV: 4th Officio bionics, especially its synthetic limbs, tend to be more subtle and highly engineered compared to 2nd Officio bionics, trading sheer toughness and power for elegance and extra features. Augmentations made by the 4th tend to come with additional capabilities on top of increased strength, speed, and armor, such as hidden weapons, on-board computers, and sensory equipment. The 4th can even craft realistic synthetic skin that can disguise exposed augmetics, but doing so costs a very great deal of money.
 
 
 
===Fourth Officio===
 
----
 
====Ironforms====
 
 
<blockquote>''"Flesh is weak."''</blockquote>
 
<blockquote>''"Flesh is weak."''</blockquote>
  
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===Tactical Dreadnought Armor===
 
===Tactical Dreadnought Armor===
 
Used by: Officio IV, Officio IX
 
 
 
As a part of an initiative to improve the lot of the Skitarii, Petra and Fiona created the Tactical Dreadnought Armor system, a.k.a. the "Terminator" armor. It blurs the line between powered armor and a small, pilotable mech, standing 8 to 9 feet tall, boasting a powerful internal power source, massively increased strength, and slabs upon slabs of dense plasteel armor. Other functions include a multi-spectrum sensor suite and a sealed environment Most notable, however, is its ability to be wielded by anyone small enough to wear it--the "Terminator" was designed from the outset to be used by non-Ironform 4th Officio girls. Once worn, even an unaugmented Magical Girl will become capable of taking on a Heavy Ironform head-to-head.
 
As a part of an initiative to improve the lot of the Skitarii, Petra and Fiona created the Tactical Dreadnought Armor system, a.k.a. the "Terminator" armor. It blurs the line between powered armor and a small, pilotable mech, standing 8 to 9 feet tall, boasting a powerful internal power source, massively increased strength, and slabs upon slabs of dense plasteel armor. Other functions include a multi-spectrum sensor suite and a sealed environment Most notable, however, is its ability to be wielded by anyone small enough to wear it--the "Terminator" was designed from the outset to be used by non-Ironform 4th Officio girls. Once worn, even an unaugmented Magical Girl will become capable of taking on a Heavy Ironform head-to-head.
  
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The missing Indomitus prototype, dubbed "Tiny Pete", was originally from the 4th Officio.
 
The missing Indomitus prototype, dubbed "Tiny Pete", was originally from the 4th Officio.
  
====The Olympia====
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===The Olympia===
 
<blockquote>''"Home is where the explosions are!"''</blockquote>
 
<blockquote>''"Home is where the explosions are!"''</blockquote>
  
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====Powered Combat Armors====
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===Powered Combat Armors===
  
 
Used by: Officio IV (Mk. VI "Maximus"), Officio II (Mk. I "Templar"), Officio XVI (Mk. I "Cadre")
 
Used by: Officio IV (Mk. VI "Maximus"), Officio II (Mk. I "Templar"), Officio XVI (Mk. I "Cadre")
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Description: The largest of the HE Gyrojet weapons, the Mk. III “Heavy Bolter” is akin to a heavy machine-gun, appropriate for suppression and delivering blistering firepower in a portable package. It is cumbersome enough such that a Heavy Ironform typically must mount it on a shoulder hardpoint. The “Heavy Bolter”'s 1.2 inch caliber high-explosive shells allow it to engage armored vehicles and devastate larger targets such as Witches.</spoiler>
 
Description: The largest of the HE Gyrojet weapons, the Mk. III “Heavy Bolter” is akin to a heavy machine-gun, appropriate for suppression and delivering blistering firepower in a portable package. It is cumbersome enough such that a Heavy Ironform typically must mount it on a shoulder hardpoint. The “Heavy Bolter”'s 1.2 inch caliber high-explosive shells allow it to engage armored vehicles and devastate larger targets such as Witches.</spoiler>
  
====Materials====
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===Materials===
  
 
Used by: Officio IV
 
Used by: Officio IV
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Issues: Nonetheless, “Ceramite” is still extremely costly to make, at least in part due to the cost of UHDPA itself. As a result, “Ceramite” tends to be relegated to the highest-ranking members of the Officio.</spoiler>
 
Issues: Nonetheless, “Ceramite” is still extremely costly to make, at least in part due to the cost of UHDPA itself. As a result, “Ceramite” tends to be relegated to the highest-ranking members of the Officio.</spoiler>
  
====Matter-Disruptor Weapons====
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===Matter-Disruptor Weapons===
  
 
Used by: Officio IV
 
Used by: Officio IV
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FF: 1</spoiler>
 
FF: 1</spoiler>
 
   
 
   
 +
 +
==Various==
 +
===Silent Rooms===
 +
Work In Progress
 +
 +
===Augmentations===
 +
<blockquote>''"Harder, Better, Faster, Stronger"'' --Apolakreon motto</blockquote>
 +
 +
Used by: Various
 +
 +
Augmentations, also known as "bionics" or "augmetics", are advanced prosthetics and other artificial body parts implanted into a flesh-and-blood body. Most commonly, these are replacements for damaged limbs or other body parts (such as eyes), though people simply desiring to "upgrade" their bodies are not always turned away, either.
 +
 +
At least two different Officios are known to manufacture and use augmentations.
 +
 +
Officio II: 2nd Officio bionics tend to prioritize strength, speed, and durability over fancy extraneous functions. They are often more obviously artificial than bionics made by the 4th, and therefore harder to disguise--in exchange, they are arguably superior for use in combat.
 +
 +
Officio IV: 4th Officio bionics, especially its synthetic limbs, tend to be more subtle and highly engineered compared to 2nd Officio bionics, trading sheer toughness and power for elegance and extra features. Augmentations made by the 4th tend to come with additional capabilities on top of increased strength, speed, and armor, such as hidden weapons, on-board computers, and sensory equipment. The 4th can even craft realistic synthetic skin that can disguise exposed augmetics, but doing so costs a very great deal of money.
 +
 
[[Category:Concepts]]
 
[[Category:Concepts]]

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